I started out a novice in MotoGP and was finishing amongst the middle of a 21-bike pack, race after race. Initially I found this somewhat frustrating, before realizing that this was simply stemming from a feeling of entitlement I've gotten from playing too much Gran Turismo and Forza, where wins come far, far easier – particularly in the early races. In this game, it only takes a few mistakes and you become a backmarker for the rest of the race. That's because there's less margin for error than other, generally more forgiving auto-racers. Its racing is challenging even on low settings, and the game requires a good degree of practice before you can even think about stepping foot on the podium. You're not going to highside or lowside your auto.Įven with assists turned on, MotoGP isn't a game for novices. Of course, on the absolute limit, both require a high degree of skill to control, but even so, you at least have an extra two wheels to rely on when driving a car. When riding on two wheels, finding the right line into a turn, making micro-adjustments mid-corner, and then gassing out at just the right time requires a lot more precision than driving a car, and this is what this game is all about. Mostly due to the fact that I love motorcycles, and developer Milestone has done a quite remarkable job of capturing the feel of riding one. However, despite its bugbears, I'm a fan of this officially licensed game of the MotoGP World Championships. On the other, we have visuals that look like they're from a previous generation, clumsy presentation, and the occasional glitch. On the one hand we have fine, high-quality motorcycle racing that you just can't get anywhere else.
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